“Nick and his team at Somatone have done amazing work for us on Vainglory, and make Somatone the go-to shop for game audio.”

Bo Daly – CEO, Superevil Mega Corporation

“Just want to inform you that the team really enjoyed your audio production on this game, Great Job! Everything is approved and there shouldn’t be any modifications needed. Thank you for all your help, you guys nailed it!”

Stefany Cantin – Frima Studios

The audio on Sugar Smash is exactly what we’re looking for and hits all of the right notes. This is the level of quality we have learned to expect from the Somatone team – pure excellence! As always, thanks for all of your awesome work on this project.

Jordy Wells – JamCity

“I wanted to tell you that our entire team is always very pleased to see the quality that you deliver. The deliveries are always very very clean! Please pass the good word to your Sound Editor. The acting is superior to what we are used to getting. Good job guys! Keep up the good work!”

Mathieu Vachon – Gameloft

“Somatone Interactive provided us with quality audio assets for Ratchet and Clank on the PS4. With over an hour of cutscene work that needed to include assets from the feature film and be delivered in eighteen different languages, they managed to meet our tight deadlines while assuring that the work met our standards for the highest quality. They also created and integrated assets directly into our audio tools which streamlined our pipeline and helped us to deliver an outstanding product on time. Thank you Somatone!”

Jamie McMenamy – Audio Lead, Insomniac Games

“Somatone’s work for Discord is great for our brand and the community loves it too. A few people even made remixes with our disconnect SFX. The team there knows how to listen, iterate, and deliver quality stuff on time with competitive rates.”

Jason Citron – Founder/CEO of Hammer & Chisel, makers of Discord

“When the schedule’s tight and the quality has to be extremely high, not to mention at a reasonable cost, Nick Thomas and Somatone will get it done. Nick and Somatone will do whatever it takes to make sure the final product sounds awesome. They are fun, easy-going guys and very personable as well. I highly recommend them.”

Doug Rappaport – Sr. Producer Konami USA

“As a Social Casino developed focused on creating highly engaging slots, we believe audio to be a critically important to the casino experience. When it comes to Music and Sound Design, we hit the Jackpot with Somatone. Not only is the audio we receive consistently at a very high quality level, their Project Managers are super helpful helping us organize our needs and leading the creative process.”

Anton Gauffin – CEO, HUUUGE Games

“Music and sound effects are as important to our interactive apps as art and animation, and Somatone is the studio we count on! They are truly creative partners and are an integral part of our development process, from prototyping to final production.”

Anton Gauffin – CEO, HUUUGE Games

“There are not many groups that I would hands-down give my production work to. SomaTone is such a group. I have found the entire staff at SomaTone to be very professional and has always delivered the highest quality work at a very reasonable price. I would HIGHLY recommend SomaTone to anyone in the industry looking to put that extra edge on their product.”

Michael Gilmartin – Blizzard Entertainment